Beispielpersonen: Unterschied zwischen den Versionen

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*Akon = Kämpfer (ST-Kr 3; ST-2; GE-Pr 2; GE-Ag 1; IN-Wi 2; IN-Ve 0; PE-Wi 1; PE-Ch 1; WA-Si 0; WA-In 1; KRes: 8)
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*Akon = Kämpfer (ST-Kr 3; ST-Ko 2; GE-Pr 2; GE-Ag 1; IN-Wi 2; IN-Ve 0; PE-Wi 1; PE-Ch 1; WA-Si 0; WA-In 1; KRes: 8)
  
*Roy = Waldläufer (ST-Kr 1; ST-2; GE-Pr 3; GE-Ag 2; IN-Wi 0; IN-Ve -1; PE-Wi 1; PE-Ch 1; WA-Si 1; WA-In 2)
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*Roy = Waldläufer (ST-Kr 1; ST-Ko 2; GE-Pr 3; GE-Ag 2; IN-Wi 0; IN-Ve -1; PE-Wi 1; PE-Ch 1; WA-Si 1; WA-In 2)
  
*Simon = Schütze (ST-Kr 0; ST-1; GE-Pr 3; GE-Ag 0; IN-Wi 0; IN-Ve 1; PE-Wi 0; PE-Ch 2; WA-Si 2; WA-In 0) (Vorschnell 2; Aufmerksamkeit X)
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*Simon = Schütze (ST-Kr 0; ST-Ko 1; GE-Pr 3; GE-Ag 0; IN-Wi 0; IN-Ve 1; PE-Wi 0; PE-Ch 2; WA-Si 2; WA-In 0) (Vorschnell 2; Aufmerksamkeit X)
 
                            
 
                            
*Diana = Diebin (ST-Kr 1; ST--1; GE-Pr 2; GE-Ag 3; IN-Wi 0; IN-Ve 1; PE-Wi 1; PE-Ch -1; WA-Si 0; WA-In 1) (Neugier 3)
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*Diana = Diebin (ST-Kr 1; ST-Ko -1; GE-Pr 2; GE-Ag 3; IN-Wi 0; IN-Ve 1; PE-Wi 1; PE-Ch -1; WA-Si 0; WA-In 1) (Neugier 3)
  
*Alistair = Magier/Magus (ST-Kr -1; ST-0; GE-Pr 0; GE-Ag 1; IN-Wi 4; IN-Ve 2; PE-Wi 3; PE-Ch 1; WA-Si 0; WA-In 0) (Memoration / Veränderung 7, Bannmagie 6, Thaumaturgie 5, Beschwörung 4, Divination 2) (Totenangst 5)
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*Alistair = Magier/Magus (ST-Kr -1; ST-Ko 0; GE-Pr 0; GE-Ag 1; IN-Wi 4; IN-Ve 2; PE-Wi 3; PE-Ch 1; WA-Si 0; WA-In 0) (Memoration / Veränderung 7, Bannmagie 6, Thaumaturgie 5, Beschwörung 4, Divination 2) (Totenangst 5)
  
*Kor = Barbar (ST-Kr 3, ST-4; GE-Pr 1; GE-Ag 2; IN-Wi -1; IN-Ve -2; PE-Wi 2; PE-Ch -1; WA-Si 0; WA-In 0) (Ausweichen 7, Großaxt)
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*Kor = Barbar (ST-Kr 3, ST-Ko 4; GE-Pr 1; GE-Ag 2; IN-Wi -1; IN-Ve -2; PE-Wi 2; PE-Ch -1; WA-Si 0; WA-In 0) (Ausweichen 7, Großaxt)
 
                        
 
                        
*Harun = Druide (ST-Kr X; ST-X; GE-Pr X; GE-Ag 1; IN-Wi X; IN-Ve X; PE-Wi 3; PE-Ch X; WA-Si X; WA-In X) (Inspiration / Wanian: Tier, Gleichgewicht, Wasser, Luft, Reise, (Kälte))
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*Harun = Druide (ST-Kr X; ST-Ko X; GE-Pr X; GE-Ag 1; IN-Wi X; IN-Ve X; PE-Wi 3; PE-Ch X; WA-Si X; WA-In X) (Inspiration / Wanian: Tier, Gleichgewicht, Wasser, Luft, Reise, (Kälte))
  
*Ellyra = Klerikerin (ST-Kr 0, ST-0; GE-Pr -1; GE-Ag 1; IN-Wi 1; IN-Ve 0; PE-Wi 2; PE-Ch 3; WA-Si 0; WA-In 2) (Selektion / Orayeh: Präsenz 6, Heilung 5, Gleichgewicht 4, Geheimnis 3)
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*Ellyra = Klerikerin (ST-Kr 0, ST-Ko 0; GE-Pr -1; GE-Ag 1; IN-Wi 1; IN-Ve 0; PE-Wi 2; PE-Ch 3; WA-Si 0; WA-In 2) (Selektion / Orayeh: Präsenz 6, Heilung 5, Gleichgewicht 4, Geheimnis 3)
  
*Lysander = Theurg (ST-Kr 0, ST-1; GE-Pr 0; GE-Ag 0; IN-Wi 2; IN-Ve 3; PE-Wi 2; PE-Ch 0; WA-Si 0; WA-In 1) (40% kle, 60% ark, Rezitation / Bannmagie 5, Thaumaturgie 3 ; Selektion / Göttin: Elohia: Magie, Erkenntnis, (Luft))  
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*Lysander = Theurg (ST-Kr 0, ST-Ko 1; GE-Pr 0; GE-Ag 0; IN-Wi 2; IN-Ve 3; PE-Wi 2; PE-Ch 0; WA-Si 0; WA-In 1) (40% kle, 60% ark, Rezitation / Bannmagie 5, Thaumaturgie 3 ; Selektion / Göttin: Elohia: Magie, Erkenntnis, (Luft))  
  
*Kendra = Hexe (ST-Kr X; ST-X; GE-Pr X; GE-Ag X; IN-Wi 2; IN-Ve X; PE-Wi X; PE-Ch 3; WA-Si X; WA-In X) (Oktroyiert / Rhynn: Astralmagie 6, Traummagie 4, Schattenmagie 3, Erdmagie 2)
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*Kendra = Hexe (ST-Kr X; ST-Ko X; GE-Pr X; GE-Ag X; IN-Wi 2; IN-Ve X; PE-Wi X; PE-Ch 3; WA-Si X; WA-In X) (Oktroyiert / Rhynn: Astralmagie 6, Traummagie 4, Schattenmagie 3, Erdmagie 2)
  
*Tharis = Barde (ST-Kr X; ST-X; GE-Pr 2; GE-Ag X; IN-Wi X; IN-Ve X; PE-Wi X; PE-Ch 3; WA-Si 2; WA-In 1) (Halbelf, Feenlieder)
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*Tharis = Barde (ST-Kr X; ST-Ko X; GE-Pr 2; GE-Ag X; IN-Wi X; IN-Ve X; PE-Wi X; PE-Ch 3; WA-Si 2; WA-In 1) (Halbelf, Feenlieder, Meeresangst 2)
  
*Idril = Ormahîr (ST-Kr X; ST-X; GE-Pr X; GE-Ag X; IN-Wi X; IN-Ve X; PE-Wi 4; PE-Ch X; WA-Si X; WA-In X) (Elf, Autark, [[Ormaenas]] 5, [[Ilyenas]] 5, [[Ardhenas]] 3)
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*Idril = Ormahîr (ST-Kr X; ST-Ko X; GE-Pr X; GE-Ag X; IN-Wi X; IN-Ve X; PE-Wi 4; PE-Ch X; WA-Si X; WA-In X) (Elf, Autark, [[Ormaenas]] 5, [[Ilyenas]] 5, [[Ardhenas]] 3)
  
*Marcus = Stadtwache (ST-Kr 2; ST-X; GE-Pr 1; GE-Ag X; IN-Wi X; IN-Ve X; PE-Wi X; PE-Ch X; WA-Si X; WA-In X, RS 5)
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*Marcus = Stadtwache (ST-Kr 2; ST-Ko X; GE-Pr 1; GE-Ag X; IN-Wi X; IN-Ve X; PE-Wi X; PE-Ch X; WA-Si X; WA-In X, RS 5)
  
*Claude = Bildhauer (ST-Kr X; ST-X; GE-Pr 3; GE-Ag X; IN-Wi X; IN-Ve X; PE-Wi X; PE-Ch X; WA-Si X; WA-In X)
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*Claude = Bildhauer (ST-Kr X; ST-Ko X; GE-Pr 3; GE-Ag X; IN-Wi X; IN-Ve X; PE-Wi X; PE-Ch X; WA-Si X; WA-In X)
  
  
 
[[Kategorie:IUNA]]
 
[[Kategorie:IUNA]]
 
[[Kategorie:ToDo]]
 
[[Kategorie:ToDo]]

Aktuelle Version vom 16. Juli 2026, 17:52 Uhr

/to do/

  • Akon = Kämpfer (ST-Kr 3; ST-Ko 2; GE-Pr 2; GE-Ag 1; IN-Wi 2; IN-Ve 0; PE-Wi 1; PE-Ch 1; WA-Si 0; WA-In 1; KRes: 8)
  • Roy = Waldläufer (ST-Kr 1; ST-Ko 2; GE-Pr 3; GE-Ag 2; IN-Wi 0; IN-Ve -1; PE-Wi 1; PE-Ch 1; WA-Si 1; WA-In 2)
  • Simon = Schütze (ST-Kr 0; ST-Ko 1; GE-Pr 3; GE-Ag 0; IN-Wi 0; IN-Ve 1; PE-Wi 0; PE-Ch 2; WA-Si 2; WA-In 0) (Vorschnell 2; Aufmerksamkeit X)
  • Diana = Diebin (ST-Kr 1; ST-Ko -1; GE-Pr 2; GE-Ag 3; IN-Wi 0; IN-Ve 1; PE-Wi 1; PE-Ch -1; WA-Si 0; WA-In 1) (Neugier 3)
  • Alistair = Magier/Magus (ST-Kr -1; ST-Ko 0; GE-Pr 0; GE-Ag 1; IN-Wi 4; IN-Ve 2; PE-Wi 3; PE-Ch 1; WA-Si 0; WA-In 0) (Memoration / Veränderung 7, Bannmagie 6, Thaumaturgie 5, Beschwörung 4, Divination 2) (Totenangst 5)
  • Kor = Barbar (ST-Kr 3, ST-Ko 4; GE-Pr 1; GE-Ag 2; IN-Wi -1; IN-Ve -2; PE-Wi 2; PE-Ch -1; WA-Si 0; WA-In 0) (Ausweichen 7, Großaxt)
  • Harun = Druide (ST-Kr X; ST-Ko X; GE-Pr X; GE-Ag 1; IN-Wi X; IN-Ve X; PE-Wi 3; PE-Ch X; WA-Si X; WA-In X) (Inspiration / Wanian: Tier, Gleichgewicht, Wasser, Luft, Reise, (Kälte))
  • Ellyra = Klerikerin (ST-Kr 0, ST-Ko 0; GE-Pr -1; GE-Ag 1; IN-Wi 1; IN-Ve 0; PE-Wi 2; PE-Ch 3; WA-Si 0; WA-In 2) (Selektion / Orayeh: Präsenz 6, Heilung 5, Gleichgewicht 4, Geheimnis 3)
  • Lysander = Theurg (ST-Kr 0, ST-Ko 1; GE-Pr 0; GE-Ag 0; IN-Wi 2; IN-Ve 3; PE-Wi 2; PE-Ch 0; WA-Si 0; WA-In 1) (40% kle, 60% ark, Rezitation / Bannmagie 5, Thaumaturgie 3 ; Selektion / Göttin: Elohia: Magie, Erkenntnis, (Luft))
  • Kendra = Hexe (ST-Kr X; ST-Ko X; GE-Pr X; GE-Ag X; IN-Wi 2; IN-Ve X; PE-Wi X; PE-Ch 3; WA-Si X; WA-In X) (Oktroyiert / Rhynn: Astralmagie 6, Traummagie 4, Schattenmagie 3, Erdmagie 2)
  • Tharis = Barde (ST-Kr X; ST-Ko X; GE-Pr 2; GE-Ag X; IN-Wi X; IN-Ve X; PE-Wi X; PE-Ch 3; WA-Si 2; WA-In 1) (Halbelf, Feenlieder, Meeresangst 2)
  • Idril = Ormahîr (ST-Kr X; ST-Ko X; GE-Pr X; GE-Ag X; IN-Wi X; IN-Ve X; PE-Wi 4; PE-Ch X; WA-Si X; WA-In X) (Elf, Autark, Ormaenas 5, Ilyenas 5, Ardhenas 3)
  • Marcus = Stadtwache (ST-Kr 2; ST-Ko X; GE-Pr 1; GE-Ag X; IN-Wi X; IN-Ve X; PE-Wi X; PE-Ch X; WA-Si X; WA-In X, RS 5)
  • Claude = Bildhauer (ST-Kr X; ST-Ko X; GE-Pr 3; GE-Ag X; IN-Wi X; IN-Ve X; PE-Wi X; PE-Ch X; WA-Si X; WA-In X)